Three of Chiat/Day inc. Advertising's
offices in North America were the research sites.

Teams and the "Relay Race" vs. "Rugby" model
Until the last decade, managers traditionally
approached a complex problem like product development by breaking
it into smaller individual parts, and then later recombining the
individual efforts into a whole (Van de Ven, 1986). The premise
behind management of part-whole relationships--also called the
"relay race model," being similar to one runner handing a baton
to the next--is that the "sum of the parts will be greater than
the whole" (Becker, 1990; Takeuchi & Nonaka, 1986; Van de
Ven, 1986).
Team structures in this strategy tend
to be functional, in which membership is based on the team's particular
area of expertise. The functional team model, popular in the past,
is now shifting. The "relay race model" of linear product development
has serious disadvantages that could ultimately destroy the organization:

Cross-functional teams are one team
approach embraced by organizations in the current business climate.
Van de Ven suggests that, instead of breaking down product development
into functional areas, organizations combine functions that influence
the total development cycle, such as research and development,
manufacturing, and marketing. Using this strategy, organizations
witness parallel or simultaneous development, rather than linear
development.
Called simultaneous engineering, concurrent
design, or the "rugby model" (Becker, 1990; Becker & Steele
1995; Funk; 1992; Takeuchi & Nonaka, 1986), the premise is
"to bring all the players in the process together as a team at
the project's inception" (Becker & Steele 1995, p. 70). The
model emphasizes teamwork that cuts across discipline and departmental
boundaries, on free-flowing and serendipitous face-to-face communication,
on clear goals reached by taking advantage of unexpected ideas
and opportunities, and on information and ideas circulating among
all players from the very beginning of the process and not in
some preordained sequence (Becker, 1990, p. 237).
Cross-functional Collocation
All three offices in the study benefited
from cross-functional collocation of the core team members. Through
use of project rooms by the core disciplines, there was very fluid
cross-functional communication among disciplines within account
teams at both virtual offices. This affect can be attributed to
users' feelings of project rooms as "home base."
[The virtual office has] heightened
the importance of relationships and counting on people and teamwork.
I used to relate almost exclusively with my cubicle partner. I'm
interrelating with more people on the account team now on multiple
levels, which is good. --Account Planner
Team Cohesiveness
The virtual office project rooms,
by bringing the primary disciplines together and giving them a
"home base," enhanced team cohesiveness. While the team was close
in the previous environment, they had an increased sense of team
unity in the new environment.
I feel much closer to the team than
I did in the [old environment]. You have to be. I mean, I work
side-by-side with them all the time. You had your own place before....
You'd go to your desk. You'd have someone sitting this far away
from you, but they might not have been in your group. Now we're
sitting at one table, because that's what we have. It's much closer.
--Media Planner
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